Each turn you pick a fruit and drop it in one of your three columns. A column holds three.
Matching fruit multiply. Two lemons (3) score 3×2×2 = 12. Three score 27.
Squash: placing a fruit destroys every matching fruit in your rival's opposite column.
Golden fruit can't be squashed. Rotten fruit gets thrown into your rival's crate and costs them its value.
Sunny column: one column scores double. The sun moves every 6 fruit.
Basket: twice a match, stash your fruit for later or swap it with the one in the basket.
Tools: Shake rerolls your fruit. Net protects the column you fill until your next turn. Compost clears rotten fruit from your crate.
Orchard Run: each run is a new map. Pick your path past Pip, Marmalade and Old Thistle to the season's boss, stopping at mini-games, markets, rest stops, mysteries and treasure. Beat optional elite rivals for charms that last the whole run. You have 3 hearts: a loss costs one and you try again. Clear a season to unlock Orchard Heat: replay it with up to 10 stacking rules against you, for bigger rewards.
Pass & play: set up a match for two: best of 1, 3 or 5; Classic, Mirror (same fruit for both) or Draft (pick one of two fruit, your opponent gets the other); board size; rules; a charm draft; sabotage cards (Freeze, Steal, Flip, Cherry, Spoil, Shield: one per turn); a face-down bluff fruit; a turn timer; and a handicap for mixed skill levels.
Orchard rank: wins, Dailies and puzzle stars earn XP. Each rank adds something new, ending with ripening: fruit that survive three of your turns score double.
Puzzles: your rival sleeps and you see every fruit coming. Earn up to three stars, and undo any move.
Combos like triples and big squashes earn bonus seeds. Spend seeds in the Orchard shop on new fruit and new looks.
The match ends when either crate is full. Highest total wins.
Orchard shop
Orchard Puzzles
Your rival is asleep and won't move. You know every fruit that's coming. Each new star earns 3 seeds.